After a pair of well-written but very slow-paced opening
episodes, Spartacus: Vengeance finally feels like a series
that has found its feet, finally delivering the same urgency and passion that
made its predecessors so gripping.
The focus on Crixus certainly helped, as his relationship
with Naevia was one of the series' more believable and thus deserves the
prestigious, plot-driving position it has been afforded. For that reason, it's
a shame that Naevia was re-cast, but let's face it: the series has dealt with
bigger problems than that. Although the battles in the last two episodes looked
cool and inventive, they didn't stir the audience's passion like those in this
one, perhaps because this time a plot resolution seemed certain. We were not
disappointed.
If you wanted to criticise anything, it could be that Crixus
was too quick to believe Naevia's (alleged) death. Or that Agron's betrayal was
revealed too quickly. But in story terms, they made so much sense that
stringing them out over several episodes would have felt like a cheap attempt
to disguise a lack of ideas. The first series ended up feeling padded as a
result of such delayed gratification, but ifVengeance continues in
this manner, cramming three episodes of story into a single hour, that won't be
a problem.
The episode's sub-plot was also the strongest yet, as Ashur's
return fills the charisma void left by Batiatus' departure. He may be smarter
than Batiatus, but he's twice as cowardly. We may not root for him on any level
as we did his departed master, but we love his failures almost as much as we
enjoy hating his successes. It's inconceivable that Ashur will make it out of
this series alive, but from this episode's events it's clear his death is going
to be well-earned.
By comparison, Spartacus himself takes almost a back seat
throughout the events of this story. He delivers some speeches, gives Crixus a
sounding board, and spends lots of time reminding people what their mission
statement is, a bit like a corporate intranet with a sword. But let's face it -
he was never the most interesting personality in the series, just the most hard
done by. This series, there's more than enough hurt to go around.
Speaking of which, Oenomaus continues to be pummelled - and
this time it's in spirit as much as body. Lucretia may still be two shields
short of a legion, but she's still scheming, and more than capable of pushing
the buttons of her former employees. Of course, with Gannicus' inevitable
return still on the cards, you don't have to be a rocket scientist to guess where
Oenomaus will find some new motivation.
The re-population of the cast with B and C listers continues
apace, too. So far, heading up the live of favourites is Nasir, a Syrian who
gets to play hero after a dramatic entrance in the previous episode, and Seppia,
the only character in the series capable of out-bitching Ilithyia. Mira's
ascent still feels a little sudden, but it's clear that they haven't set out to
turn her into Ripley overnight, and her continuing arc might just win us over
yet.
Glaber, meanwhile, is fleshed out a little more with some
more explicitly realised political aspirations reminiscent of Batiatus, but the
man still has all the personality of a plank of wood. Yes, we had a good laugh
at him being too stressed to concentrate on the, er, task at hand - but other
than that, his presence as a villain is more than eclipsed by the
Ashur-Lucretia pairing.
Anyway - with a strong cliffhanger and actual plot
developments taking place, this episode was the first to feel like something
from the previous series. It took a while to get there, but it looks like it
was worth the wait.
SOURCE: DEN OF GEEK
No comments:
Post a Comment